Friday, June 30, 2006

Death To Consoles!

Microsoft and Sony should be ashamed of themselves. If for no other reason than their exceptionally skilled, amoral exploitation of console gamers.

There was a period of time that my computer was nothing more than a ridiculously over-priced video game machine and web browser. Which is to say that my computer was nothing more than a ridiculously over-priced video game machine.

I worked in an IT shop as a database administrator and ASP web developer, so when I got home, the very idea of doing anything productive on my computer was akin to thinking about how long I can keep my arm on the hood of my black car in 105F weather. So video games was the only use I could see for my computer for a long time.

Then I got a family. Suddenly my piddly salary was insufficient to pay for diapers and toys and a house...and a family car...and...well, you get the idea. Side jobs seemed the best answer.

Time spent video gaming on my computer was gradually nibbled away by side projects, until the idea of installing a video game on my computer (especially, my nice, shiny new computer) seemed just silly. My mindset: you sit in front of a computer, you should be working or learning; you have the XBox, PS2, and the GameCube for any video game jonesing you might be experiencing. That mindset worked just fine. Until the advent of the XBox 360.

From this blogger's (read: complainer's) perspective, what Microsoft did in their "release" of the XBox 360 was brilliant. And evil.

Under-produce, under-release to create even more of a demand than there already was. This demand, of course, warrants a higher price. Coupling that with the demographic of video game players, and you have a wonderful windfall. After all, 18- to 35-year-olds can afford that ridiculous price, right? And if they can afford it, why shouldn't we charge that much? Why not? Because it's unnecessary!

Okay, so the console is expensive (but only about 3 times more expensive than its predecessor), because it has all sorts of new game-playing-experience-enhancing creaminess. Now, let's charge an additional 50% on the games, too! Brilliant. And evil. Especially from the perspective of we 18- to 35-year-olds (okay, so I'm a bit outside that demographic--leave me alone!) who would like to play games (with our kids, sometimes, too) and support families...all the while attempting to teach one's family that spending money wisely is important. "But dad, you just spent $1000 on this game machine and a few games." "Yes, son. That's because it allows me to spend more time with you...while you watch me playing this video game that you're not allowed to play because it's...well...for me."

I see this brilliant and reprehensible tactic perpetrated by Microsoft, and I think, "Hey, it's Microsoft. Who'd expect anything different from them?" And I wait patiently for Sony and how they're going to stick it to Microsoft, hoping for a price war.

Of course, Sony's doing exactly the same thing as Microsoft. Under-produce, over-charge, then, when everyone's used to paying such high prices for the rare and precious consoles and games...keep the prices that high when there are enough products. Sly, huh? (Although we all hope that the PS3 won't have the same--or any--hardware issues that the XBox 360 had--which, by the way, caused my bitter self no end of acid amusement.)

My solution, however impotent it might be: boycotting Microsoft and Sony. Of course that's not the end of it, but the details of it should probably not be part of public knowledge--for legal considerations. (Hey, MS and Sony aren't the only ones that can do unethical things!)

But on the legal, ethical side of things, let's just say that Open Source operating systems and programs are getting a very close look. And from all appearances, I'm thinking that my computer is going to become a video game machine again.

Stupid Microsoft. Bloody Sony. Poor me.

No comments: